A downloadable game for Windows

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This game was made initially as part of the #ProcJam 2018 jam from Monday 22nd October 9:00 AM to Tuesday 30th October 5:30PM (approx).

The objective was to make something that procedurally  generates something. In this case, the platforms in the arena are generated using the Unity Wave Function Collapse package (found here). 


(All controls rebindable in the launcher)

WASD/Arrow Keys - Move

Z/F - Attack

E/X - Interact (where applicable)

Space - Jump (double-tap to fly, again while flying to fall)


Art + Coding - Paul Long (Me)

Music - Mairujyat

Font - VCR OSD Mono from DaFonts

Sound effects - Freesound.org (Miscellaneous credits)


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Click download now to get access to the following files:

Mecharia V1.0 - GAMEJAM BUILD.zip 26 MB
Mecharia V1.0 - GAMEJAM BUILD MAC.zip 28 MB

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