Ver 1.2
-Overhauled graphics in the game - still some that need updating in the future, such as the bomb animation.
-Missiles are now a dropped powerup and instead are weapon platforms that can be one of 3 options; missile, laser and cannon shots.
-Split up code into more modular segments
-Used Render Texture to keep screen space consistent as well as adjust Bambu's movement across said screen space
-Added in new enemy variant - the Guardian. Fires side shots as well as either spread or mine shots.
May have missed some stuff I also updated, but in general it was fixing the previous issues from older versions. Still more to come on it, but for now I wanted to get a new update out, as Rough Diamond was in desperate need of a polish and clean-up of its code since my more recent project.
Get Rough Diamond
Rough Diamond
Sci-fi bullet hell with homage to the '80s-00's with a mixed arsenal that changes on the fly to fight against 17 bosses
Status | In development |
Author | YuushioGames |
Genre | Action |
Tags | 2D, Arcade, Bullet Hell, Shoot 'Em Up, Space, Unity |
More posts
- Reworking Rough Diamond: Ver 0.2.1Aug 27, 2020
- Ver 1.25Dec 07, 2018
- Ver 1.1Jul 06, 2018
- Ver 1.0.5Jun 20, 2018
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